RoboSamurai v0.02 release Devlog


Hi everyone!

I just spent 30 minutes writing my first devlog and everything got ruined by firefox opening an image i wanted to upload. To keep things short: I got inspired by Nier: Automata and Final Fantasy IV to add a enemy targeting system - when you are near an enemy you look towards them, when you decide to attack you dash towards them. That's basically everything from the big things, after all this is literally the second prototype of this project and I'm looking forward to adding more features as I go. The next big thing in the next update will be the addition of Character Stats for both RoboSamurai and enemies (enemies may even start defending themselves O_O - who knows)

That's pretty much what I want to share with you all, I hope anybody comments on this and gives any feedback on the newest update of this project - any criticism/suggestions/bug reports are very much welcome. Til' next time, Meta out!

Files

(Windows_x84_64, v0.02) RoboSamurai Dev Build 25 MB
Dec 23, 2020
(Windows_x84_64, v0.01) RoboSamurai Dev Build 24 MB
Dec 22, 2020

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